"When Columbus lived, people thought that the earth was flat. They believed the Atlantic Ocean to be filled with monsters large enough to devour their ships and with fearful waterfalls over which their frail vessels would plunge to destruction. Columbus had to fight these foolish beliefs in order to get men to sail with him. He felt sure the earth was round." - Emma Miler Bolenius, 1919 Flatter Than Earth, Inc. is an ambitious little company that wishes to change old views into new possibilities. Help us progress towards our grand goal through our website corner.
Our mission is to create whimsical video games that triple-A studios do not dare to make at Flatter Than Earth. We're a multidisciplinary, fully remote team that’s passionate about creating video games and help players have fun. We thrive on innovating new solutions to old challenges. We seek to rethink how interesting themes (like theater & puppets or music) can merge into games that speak to the heart, mind & soul.
They are few, but they are grand. From creating processes to decision-making and recruiting, we build our five core values into nearly every single thing we do.
Others can trust that we deliver on time, and our teammates don’t need to worry about us keeping your word.
We love what we do, and care deeply about our work’s quality, down to the smallest details.
Our communication is clear, concise, and engaging, whether you're explaining a complex idea or providing feedback to a teammate.
We aspire to put a dent in the universe. To do this, we set high standards for ourselves and those around us. The time we spend on work isn’t measured by quantity, but by quality.
We're able to take a bird's eye view to pinpoint and then solve issues that significantly impact our players, our team, and our company. We're committed to the health and success of both your teammates and Flatter Than Earth as a company.
Founder & CEO
3D Environment Artist
Animator & Rigger
Lead Character artist